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[[Category:Scripting Commands OFP 1.46|RATING]] | [[Category:Scripting Commands OFP 1.46|RATING]] | ||
[[Category:Scripting Commands ArmA|RATING]] | [[Category:Scripting Commands ArmA|RATING]] | ||
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]] | |||
{{Command|= Comments | {{Command|= Comments | ||
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Check unit rating. Rating is increased for killing enemies, decreased for killing friendlies | | Check unit rating. Rating is increased for killing enemies, decreased for killing friendlies (see [[ArmA:_Rating Scores|Rating Scores]]). Can be changed via [[addRating]] by the mission designer. |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[addRating]] |= See also | | [[addRating]], [[rank]] |= See also | ||
}} | }} | ||
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<dd class="note">In '''OFP v1.96''', if a unit's rating drops below -2000, it will be considered enemy and attacked by all units.</dd> | <dd class="note">In '''OFP v1.96''', if a unit's rating drops below -2000, it will be considered enemy and attacked by all units.</dd> | ||
<dd class="note">A unit's rank changes its starting rating: Private=0, Corporal=500,Sergeant=1500,Lieutenant=2500,Captain=3500,Major=5000,Colonel=7500</dd> | <dd class="note">A unit's [[rank]] changes its starting rating: Private=0, Corporal=500,Sergeant=1500,Lieutenant=2500,Captain=3500,Major=5000,Colonel=7500</dd> | ||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 01:41, 14 June 2007
Description
- Description:
- Check unit rating. Rating is increased for killing enemies, decreased for killing friendlies (see Rating Scores). Can be changed via addRating by the mission designer.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_score = rating player
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 3, 2006 - 14:04
- hardrock
- Notes from before the conversion: Use addRating to change the rating of a unit. The rating of the player is displayed as the "score" at the end of the mission. In the Description.ext, you define how many points it takes to get a perfect score, and all those pretty gold stars.
- Posted on January 9, 2007
- Ceeeb
- In OFP v1.96, if a unit's rating drops below -2000, it will be considered enemy and attacked by all units.
- A unit's rank changes its starting rating: Private=0, Corporal=500,Sergeant=1500,Lieutenant=2500,Captain=3500,Major=5000,Colonel=7500