fileExists: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *P([a-gi-z ])" to "$1 - p$2") |
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|s1= [[fileExists]] path | |s1= [[fileExists]] path | ||
|p1= path: [[String]] - | |p1= path: [[String]] - path to file | ||
|r1= [[Boolean]] - [[true]] if it exists, otherwise [[false]] | |r1= [[Boolean]] - [[true]] if it exists, otherwise [[false]] |
Revision as of 15:45, 8 November 2023
Description
- Description:
- Checks if file on given path exists. Uses same path resolve code as loadFile.
- Groups:
- Program Flow
Syntax
- Syntax:
- fileExists path
- Parameters:
- path: String - path to file
- Return Value:
- Boolean - true if it exists, otherwise false
Examples
- Example 1:
- fileExists "\a3\mySuperPath\bestFileEver.paa"; // returns false
- Example 2:
- Example 3:
- // Sometimes it might be better to check if a file exists instead of checking if path is empty ("") private _class = "ModuleObjectiveRaceFinish_F"; private _picture = getText (configFile >> "CfgVehicles" >> _class >> "editorPreview"); if !(fileExists _picture) then { _picture = getText (configFile >> "CfgVehicles" >> _class >> "portrait") }; if !(fileExists _picture) then { _picture = getText (configFile >> "CfgVehicles" >> _class >> "icon") }; if !(fileExists _picture) then { _picture = getText (configFile >> "CfgVehicles" >> _class >> "picture") }; if !(fileExists _picture) then { systemChat "No valid picture found!" } else { systemChat _picture };
Additional Information
- See also:
- loadFile preprocessFile preprocessFileLineNumbers
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jan 01, 2022 - 16:29 (UTC)
- Returns true for empty strings: fileExists ""; // true