getSelectionBones: Difference between revisions

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(Note about performance)
m (Text replacement - "{{Feature|Important|" to "{{Feature|important|")
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|descr= Returns an array of bone names that are attached to the specified selection.
|descr= Returns an array of bone names that are attached to the specified selection.
{{Feature|Important|This command is relatively slow, because it searches in all vertices of every bone. }}
{{Feature|important|This command is relatively slow, because it searches in all vertices of every bone. }}
|s1= object [[getSelectionBones]] [selectionName, LOD]
|s1= object [[getSelectionBones]] [selectionName, LOD]



Revision as of 00:23, 2 February 2024

Hover & click on the images for description
Only available in Development branch(es) until its release with Arma 3 patch v2.16.

Description

Description:
Returns an array of bone names that are attached to the specified selection.
This command is relatively slow, because it searches in all vertices of every bone.
Groups:
Object Manipulation

Syntax

Syntax:
object getSelectionBones [selectionName, LOD]
Parameters:
object: Object
selectionName: String
LOD: String or Number - can be one of:
  • "Memory"
  • "Geometry"
  • "FireGeometry"
  • "LandContact"
  • "HitPoints"
  • "ViewGeometry"
When Number is used, command searches for a LOD with the same LOD resolution
Return Value:
Array of Strings - Array of bone names

Examples

Examples:
Example needed

Additional Information

See also:
selectionPosition selectionNames getBoneNames

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note