getSelectionBones: Difference between revisions
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When [[Number]] is used, command searches for a LOD with the same [[LOD resolutions|LOD resolution]] | When [[Number]] is used, command searches for a LOD with the same [[LOD resolutions|LOD resolution]] | ||
|r1= [[Array]] of [[ | |r1= [[Array]] of [[String]]s - array of bone names | ||
|seealso= [[selectionPosition]] [[selectionNames]] [[getBoneNames]] | |seealso= [[selectionPosition]] [[selectionNames]] [[getBoneNames]] | ||
}} | }} |
Revision as of 21:51, 16 February 2024
Description
- Description:
- Returns an array of bone names that are attached to the specified selection.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object getSelectionBones [selectionName, LOD]
- Parameters:
- object: Object
- selectionName: String
- LOD: String or Number - can be one of:
When Number is used, command searches for a LOD with the same LOD resolution
- "Memory"
- "Geometry"
- "FireGeometry"
- "LandContact"
- "HitPoints"
- "ViewGeometry"
- Return Value:
- Array of Strings - array of bone names
Examples
- Examples:
- Example needed
Additional Information
- See also:
- selectionPosition selectionNames getBoneNames
Notes
-
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