combatMode: Difference between revisions
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| [[String]] <nowiki>=</nowiki> '''combatMode''' | | [[String]] <nowiki>=</nowiki> '''combatMode''' [[Object#Unit(s)|Unit(s)]]|= Syntax | ||
|p1= | |p1= [[Object#Unit(s)|Unit(s)]]: [[Object#Units|Units]] [[Object#Unit|Unit]] or [[Group]] |= Parameter 1 | ||
| [[String]] - | | [[String]] - | ||
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|x1= <pre>?((combatMode | |x1= <pre>?((combatMode _grp1)=="BLUE") : _grp1 setCombatMode "GREEN"</pre> |= Example 1 | ||
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Revision as of 06:49, 27 August 2007
Description
- Description:
- Returns the combat mode of the given unit. See setCombatMode for more information about combat modes.
- Groups:
- Uncategorised
Syntax
- Syntax:
- String = combatMode Unit(s)
- Parameters:
- Unit(s): Units Unit or Group
- Return Value:
- String - One of "BLUE", "GREEN", "WHITE, "YELLOW" and "RED"
Examples
- Example 1:
?((combatMode _grp1)=="BLUE") : _grp1 setCombatMode "GREEN"
Additional Information
- See also:
- setCombatMode
Notes
-
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Notes
- Posted on August 3, 2006 - 14:25
- hardrock
- Notes from before the conversion: Use setCombatMode to set the combat mode. The definitions of the colours are given under that command.
- Ceeeb
- In OFP v1.96, combatMode return value does not change when unit's combat mode is set with radio commands, ie troops under the player's command.