hasWeapon: Difference between revisions
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[[Category:Scripting Commands OFP 1.46|HASWEAPON]] | [[Category:Scripting Commands OFP 1.46|HASWEAPON]] | ||
[[Category:Scripting Commands ArmA|HASWEAPON]] | [[Category:Scripting Commands ArmA|HASWEAPON]] | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]] |
Revision as of 12:17, 3 June 2009
Description
- Description:
- Checks if a unit has the given weapon.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Boolean = unitName hasWeapon weaponName
- Parameters:
- unitName: Object
- weaponName: String - the name of the weapon to check for.
- Return Value:
- Boolean - Returns true if the unit has the weapon, false if not.
Examples
Additional Information
- See also:
- weapons
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Command Group: Object Information
- Command Group: Weapons