hasWeapon

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Hover & click on the images for description

Description

Description:
Checks if a unit has the given weapon in hands or on back/in holster. Weapons inside unit containers such as vest and backpack are not counted.
Groups:
WeaponsUnit Inventory

Syntax

Syntax:
unitName hasWeapon weaponName
Parameters:
unitName: Object
weaponName: String - the name of the weapon to check for.
Return Value:
Boolean - returns true if the unit has the weapon, false if not.

Examples

Example 1:
if !(player hasWeapon "arifle_MX_ACO_pointer_F") then { player addWeapon "arifle_MX_ACO_pointer_F" };

Additional Information

See also:
weapons

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Benargee - c
Posted on Sep 11, 2014 - 10:49 (UTC)
This command doesn't work for Items in Arma 3, use this instead (e.g ItemGPS). Returns true if unit has gps in inventory, assigned or not.