execFSM: Difference between revisions
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| '''execFSM''' filename |= Syntax | | [[Script]] <nowiki>=</nowiki> argument '''execFSM''' filename |= Syntax | ||
|p1= | |p1= argument: [[Any Value]](s) |= Parameter 1 | ||
|p2= |= | |p2= filename: [[String]] |= Parameter 2 | ||
| | | [[Script]] - script handle, which can be used to determine (via [[scriptDone]]) when the called FSM has finished.|= Return value | ||
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|x1= <pre>_handle = [[player] execFSM "test.fsm";</pre>|= EXAMPLE1 | |||
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Revision as of 18:52, 20 December 2010
Description
- Description:
- Execute the scripted FSM. The FSM file is first searched in the mission folder, then in the campaign scripts folder and finally in the global scripts folder. Returns the FSM handler or 0 when failed.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Script = argument execFSM filename
- Parameters:
- argument: Any Value(s)
- filename: String
- Return Value:
- Script - script handle, which can be used to determine (via scriptDone) when the called FSM has finished.
Examples
- Example 1:
_handle = [[player] execFSM "test.fsm";
Additional Information
- See also:
- FSMFSM_Editor_ManualexecVMscriptDoneterminatecommandFSMcompletedFSMdoFSMgetFSMVariablesetFSMVariable
Notes
-
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