setWaypointType: Difference between revisions
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Changes the waypoint type. | | Changes the waypoint type. | ||
" | Type can be: | ||
''VBS2 only'': "LOITER" |= Description | * "MOVE" | ||
* "DESTROY" | |||
* "GETIN" | |||
* "SAD" | |||
* "JOIN" | |||
* "LEADER" | |||
* "GETOUT" | |||
* "CYCLE" | |||
* "LOAD" | |||
* "UNLOAD" | |||
* "TR UNLOAD" | |||
* "HOLD" | |||
* "SENTRY" | |||
* "GUARD" | |||
* "TALK" | |||
* "SCRIPTED" | |||
* "SUPPORT" | |||
* "GETIN NEAREST" | |||
* "DISMISS" | |||
* "AND" | |||
* "OR" | |||
* ''VBS2 only'': "LOITER" | |||
More details at [[Waypoint types]]. | |||
|= Description | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 15:57, 7 January 2011
Description
- Description:
- Changes the waypoint type.
Type can be:
- "MOVE"
- "DESTROY"
- "GETIN"
- "SAD"
- "JOIN"
- "LEADER"
- "GETOUT"
- "CYCLE"
- "LOAD"
- "UNLOAD"
- "TR UNLOAD"
- "HOLD"
- "SENTRY"
- "GUARD"
- "TALK"
- "SCRIPTED"
- "SUPPORT"
- "GETIN NEAREST"
- "DISMISS"
- "AND"
- "OR"
- VBS2 only: "LOITER"
- Groups:
- Uncategorised
Syntax
- Syntax:
- waypoint setWaypointType type
- Parameters:
- waypoint: Array - format Waypoint
- type: String
- Return Value:
- Nothing
Examples
- Example 1:
[_grp, 2] setWaypointType "HOLD"
Additional Information
- See also:
- Waypoint typesaddWaypointwaypointType
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
For waypoint types description look at
Using Move With a game logic group will move the logic to the set location just like setpos
_wp = group logic1 addWaypoint [ getpos player, 1];
[group logic1, 1] setWPPos getpos player;
[group logic1, 1] setWaypointType "move";ArmAtec
In the editor only AND and OR type of waypoints are available for GAME LOGICS but you can use CYCLE type as well in setWaypointType