camDestroy: Difference between revisions

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|x1= <pre>camDestroy _cam</pre> |= Example 1
|x1= <pre>camDestroy _cam</pre> |= Example 1
|x2= <pre>
|x2= <pre>
player cameraeffect ["terminate","back"];
player cameraEffect ["terminate","back"];
camDestroy _cam;
camDestroy _cam;
</pre> |= Example 2
</pre> |= Example 2
Line 29: Line 29:
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[camCreate]],[[CameraEffect]] |= See also
| [[camCreate]],[[cameraEffect]] |= See also


}}
}}

Revision as of 10:16, 9 January 2011

Hover & click on the images for description

Description

Description:
Destroy an object created with camCreate.camDestroy is conducted immediately, the command doesn't wait for camCommit.
Groups:
Uncategorised

Syntax

Syntax:
camDestroy object
Parameters:
object: Object
Return Value:
Nothing

Examples

Example 1:
camDestroy _cam
Example 2:

player cameraEffect ["terminate","back"]; camDestroy _cam;

Additional Information

See also:
camCreatecameraEffect

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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