nearObjects: Difference between revisions

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*Units in vehicles are not detected via this command. --[[User:Kronzky|Kronzky]]
*Units in vehicles are not detected via this command. --[[User:Kronzky|Kronzky]]
*You can't omit the typeName parameter. It's required and you'll get an error if you don't supply it. Use "All" as an alternative to leaving it out. (CO 1.59) --[[User:Tankbuster|Tankbuster]]
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Revision as of 00:17, 16 December 2011


-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Find objects in the circle with given radius.
If typeName is given, only objects of given type (or its subtype) are listed.
The first object in the returned array is not necessarily the closest one (like it is in nearestObjects for example).
Groups:
Uncategorised

Syntax

Syntax:
Array = position nearObjects radius or [typeName, radius]
Parameters:
position: Array
[typeName, radius]: Array
typeName: String
radius: Number
Return Value:
Array

Examples

Example 1:
_list = position player nearObjects 50
Example 2:
_list= [_xpos,_ypos] nearObjects ["House",20]

Additional Information

See also:
nearestObjectnearestObjectsnearObjectsReadynearEntities

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

  • Units in vehicles are not detected via this command. --Kronzky
  • You can't omit the typeName parameter. It's required and you'll get an error if you don't supply it. Use "All" as an alternative to leaving it out. (CO 1.59) --Tankbuster

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