switchLight: Difference between revisions
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Killzone Kid (talk | contribs) (workaround added) |
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|x2 = <code>[[nearestObject]] [player, "Streetlamp"] switchLight "OFF" </code>|= | |x2 = <code>[[nearestObject]] [player, "Streetlamp"] switchLight "OFF" </code>|= | ||
| [[lightIsOn | | [[lightIsOn]] |= See also | ||
}} | }} | ||
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ID959522 switchLight "off" | ID959522 switchLight "off" | ||
<dd class="notedate">Posted on September 16, 2013 | |||
<dt class="note">'''[[User:Killzone_Kid|Killzone_Kid]]''' | |||
<dd class="note"> | |||
In ArmA3 this command is broken [http://feedback.arma3.com/view.php?id=6801], use [[setHit]] instead: | |||
<code>_lamp = [[nearestObject]] <nowiki>[</nowiki>[[player]], "Lamps_base_F"]; | |||
_lamp [[setHit]] ["light_1_hitpoint", 0.97]; //off | |||
_lamp [[setHit]] ["light_1_hitpoint", 0]; //on</code> | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 11:14, 16 September 2013
Description
- Description:
- Controls whether a lamp is lit or not.
- Groups:
- Uncategorised
Syntax
- Syntax:
- lamp switchLight mode
- Parameters:
- lamp: Object
- mode: String - Mode can be: "ON", "OFF" or "AUTO" (Lamp is on only during nighttime , default)
- Return Value:
- Nothing
Examples
- Example 1:
(object 12345) switchLight "off"
- Example 2:
nearestObject [player, "Streetlamp"] switchLight "OFF"
Additional Information
- See also:
- lightIsOn
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on January 23, 2010
- vasek7
-
If you want turn street lamp off in ArmA2, the syntax is:
ID959522=position player nearestObject 959522
ID959522 switchLight "off" - Posted on September 16, 2013
- Killzone_Kid
-
In ArmA3 this command is broken [1], use setHit instead:
_lamp = nearestObject [player, "Lamps_base_F"]; _lamp setHit ["light_1_hitpoint", 0.97]; //off _lamp setHit ["light_1_hitpoint", 0]; //on
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Object Manipulation