BIS fnc codePerformance: Difference between revisions
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Killzone Kid (talk | contribs) (note about restart) |
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In Arma 3, window with results is opened afterwards. | In Arma 3, window with results is opened afterwards. | ||
'''NOTE:''' For best results restart your client before conducting tests. This function uses [[diag_tickTime]] which loses its precision the longer the client runs from restart. | |||
[[File:BIS fnc codePerformance.png|300px]] | [[File:BIS fnc codePerformance.png|300px]] |
Revision as of 19:02, 25 January 2014
Description
- Description:
- Measures how much time it takes to execute given expression. Results may vary based on overall performance; use this function to compare alternative scripting approaches rather than to measure specific values. In Arma 3, window with results is opened afterwards. NOTE: For best results restart your client before conducting tests. This function uses diag_tickTime which loses its precision the longer the client runs from restart.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [expression,(cycles)] call BIS_fnc_codePerformance;
- Parameters:
- expression: String - tested expression
- cycles (Optional): Number - Number of cycles (default: 10000)
- Return Value:
- Nothing
Examples
- Example 1:
testArray = []; ["testArray = testArray + [1];"] call BIS_fnc_codePerformance; testArray = []; ["testArray set [count testArray,1];"] call BIS_fnc_codePerformance;
Compare two methods of adding elements into array
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note