BIS fnc spawn: Difference between revisions
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Fred Gandt (talk | contribs) m (linked <code> + added "exec" as "spawn" (correct?) + bolded syntax + completed page layout per template documentation) |
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| [params, code] spawn BIS_fnc_spawn; |= Syntax | | [params, code] spawn '''BIS_fnc_spawn'''; |= Syntax | ||
|p1= '''params''': [[Anything]] - function arguments |= | |p1= '''params''': [[Anything]] - function arguments |= Parameter 1 | ||
|p2= '''functionCode''': [[Code]] - function code |= | |p2= '''functionCode''': [[Code]] - function code |= Parameter 2 | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value | ||
|exec= spawn |= Execution By (defaults to [[call]] if omitted) | |||
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|x1= <code | |x1= Show a message for the current player. | ||
<code>[ ["Hello"], { [[hint]] [[_this]] [[select]] 0 } ] [[spawn]] [[BIS_fnc_spawn]];</code> |= Example 1 | |||
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|x2= <code | |x2= Show a message to all connected players. | ||
<code>[ ["Hello"], { [[hint]] [[_this]] [[select]] 0 }, "[[BIS_fnc_spawn]]", [[true]], [[false]], [[false]] ] [[spawn]] [[BIS_fnc_MP]];</code> |= Example 2 | |||
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}} | }} | ||
<!-- BEGIN Note Section --> | |||
<dl class="command_description"> | |||
<!-- For example: | |||
<dd class="notedate">Posted on Month Day, Year - Time (UTC)</dd> | |||
<dt class="note">'''[[User:User Name|]]'''</dt> | |||
<dd class="note">This is an example note. It is true and verifiable, and contains a little code snippet. | |||
<code>[[if]] ([[_this]] == anExample) [[then]] { [[hint]] "Leave it here for others to read"; };</code> | |||
Isn't that awesome?!</dd> --> | |||
</dl> | |||
<!-- END Note Section --> | |||
<h3 style="display:none">Bottom Section</h3> | |||
<!-- Appropriate categories go here e.g. [[Category:Arma 3: Functions|{{uc:{{PAGENAME}}}}]] --> | |||
[[Category:Arma 3:_Functions|mp]] | [[Category:Arma 3:_Functions|mp]] |
Revision as of 07:17, 27 April 2014
Description
- Description:
- Execute given code with or without parameter.
- Execution:
- spawn
- Groups:
- Uncategorised
Syntax
- Syntax:
- [params, code] spawn BIS_fnc_spawn;
- Parameters:
- params: Anything - function arguments
- functionCode: Code - function code
- Return Value:
- Nothing
Examples
- Example 1:
- Show a message for the current player.
[ ["Hello"], { hint _this select 0 } ] spawn BIS_fnc_spawn;
- Example 2:
- Show a message to all connected players.
[ ["Hello"], { hint _this select 0 }, "BIS_fnc_spawn", true, false, false ] spawn BIS_fnc_MP;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note