crew: Difference between revisions

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(Added note on use with various objects)
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[[User:Ofpwarior|Ofpwarior]] 11:28, 3 February 2010
[[User:Ofpwarior|Ofpwarior]] 11:28, 3 February 2010
<dd class="notedate">Posted on 1 June, 2014 - 18:17
<dt class="note">'''[[User:SilentSpike|SilentSpike]]'''<dd class="note">
The [[crew]] command will return an empty array if the object has no crew - this includes objects that can't hold crew. If used on a man or module it will return an array containing that object.
[[User:SilentSpike|SilentSpike]] 18:17, 1 June 2014





Revision as of 18:17, 1 June 2014

Hover & click on the images for description

Description

Description:
Returns the crew (both dead and alive) of the given vehicle.
Groups:
Uncategorised

Syntax

Syntax:
Array = crew vehicleName
Parameters:
vehicleName: Object
Return Value:
Array - An array with all units in the vehicle is returned.

Examples

Example 1:
player in (crew _tank)

Additional Information

See also:
commanderdrivergunner

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 2 January, 2007 - 13:10
UNN
The crew command will only return a single gunner. If the vehicle has occupied, multiple turrets. See this discussion on the official forums, for an alternative: Need an array with a vehicle's cargo units Since version 1.08 all gunners are now returned by the Crew command. UNN 11:23, 1 July 2007 (CEST)
Posted on 3 February, 2010 - 11:28
Ofpwarior
The crew command will return crew in order [driver,gunner,commander,turrets,cargo] Ofpwarior 11:28, 3 February 2010
Posted on 1 June, 2014 - 18:17
SilentSpike
The crew command will return an empty array if the object has no crew - this includes objects that can't hold crew. If used on a man or module it will return an array containing that object. SilentSpike 18:17, 1 June 2014

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