setFaceAnimation: Difference between revisions

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| Set facial animation phase (eye blinking), blink is in the range from 0 to 1. |= Description
| Set facial animation phase (eye blinking), blink is in the range from <tt>0</tt> to <tt>1</tt>. |= Description
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|x1= <pre>_soldier1 setFaceAnimation 0.5</pre> |= Example 1
|x1= <code>_soldier1 [[setFaceAnimation]] 0.5;</code> |= Example 1
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<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on 09:01, 23 December 2008 (CET)</dd>
<dd class="notedate">Posted on 09:01, 23 December 2008 (CET)</dd>
<dt class="note">'''[[User:Lou Montana|Lou Montana]] '''
<dt class="note">[[User:Lou Montana|Lou Montana]]</dt>
<dd class="note">
<dd class="note">Setting face animation to 4 will give "devilish" features (ArmA)</dd>
Setting face animation to 4 will give "devilish" features (ArmA)
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Revision as of 16:58, 15 June 2014

Hover & click on the images for description

Description

Description:
Set facial animation phase (eye blinking), blink is in the range from 0 to 1.
Groups:
Uncategorised

Syntax

Syntax:
person setFaceAnimation blink
Parameters:
person: Object
blink: Number
Return Value:
Nothing

Examples

Example 1:
_soldier1 setFaceAnimation 0.5;

Additional Information

See also:
setMimic

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 09:01, 23 December 2008 (CET)
Lou Montana
Setting face animation to 4 will give "devilish" features (ArmA)

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