visiblePositionASL: Difference between revisions
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|x1= <pre>playerRenderedPosASL = visiblePositionASL player;</pre> |= Example 1 | |x1= <pre>playerRenderedPosASL = [[visiblePositionASL]] player;</pre> |= Example 1 | ||
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Revision as of 02:40, 19 August 2014
Description
- Description:
- Returns an object's rendered 3D position ASL (z value above sea level) in render time scope.
- Groups:
- Uncategorised
Syntax
- Syntax:
- visiblePositionASL object
- Parameters:
- object: Object: - name of the object
- Return Value:
- Array - format PositionASL
Examples
- Example 1:
playerRenderedPosASL = [[visiblePositionASL]] player;
Additional Information
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.62
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- ArmA 2 OA: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Render Time Scope Scripting Commands