getPosWorld: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(see also)
m (1.27 -> 1.29)
Line 4: Line 4:
| arma 3 |= Game name
| arma 3 |= Game name


|1.27|= Game version
|1.29|= Game version


____________________________________________________________________________________________
____________________________________________________________________________________________

Revision as of 16:00, 29 August 2014

Hover & click on the images for description

Description

Description:
Returns PositionASL of the model centre [0,0,0] of an object rather than transformed boundingCenter.
Groups:
Uncategorised

Syntax

Syntax:
getPosWorld object
Parameters:
object: Object;
Return Value:
Array - format PositionASL

Examples

Example 1:
_obj setPosWorld getPosWorld _obj;
Example 2:
ATLToASL (_groundObj modelToWorld [0,0,0]) isEqualTo getPosWorld _groundObj; //true
Example 3:
Wave height under a boat:_h = ((boat modelToWorld [0,0,0]) vectorDiff getPosWorld boat) select 2;

Additional Information

See also:
setPosWorldpositiongetPosATLgetPosASLgetPosASLWvisiblePositionvisiblePositionASLgetMarkerPosmodelToWorld

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section