getRepairCargo: Difference between revisions
Jump to navigation
Jump to search
m (See also) |
mNo edit summary |
||
Line 45: | Line 45: | ||
<dd class="note"> | <dd class="note"> | ||
If the vehicle is unable to carry that type of cargo, the returned value is [[Number#Number_Type|negative infinity]] (-1.#INF), which evaluates as neither greater than, less than, nor equal to 0.<br/> | If the vehicle is unable to carry that type of cargo, the returned value is [[Number#Number_Type|negative infinity]] (-1.#INF), which evaluates as neither greater than, less than, nor equal to 0.<br/> | ||
If the vehicle is not [[alive]], | If the vehicle is not [[alive]], it always returns [[Nothing]]. | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
<!-- DISCONTINUE Notes --> | <!-- DISCONTINUE Notes --> |
Revision as of 18:45, 22 December 2014
Description
- Description:
- Returns the amount of repair resources from empty (0) to full (1) in the cargo space of a repair vehicle.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
value = getRepairCargo vehicleName;
Additional Information
- See also:
- setRepairCargogetAmmoCargogetFuelCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on December 22, 2014 - 17:17 (UTC)
- AgentRevolution
-
If the vehicle is unable to carry that type of cargo, the returned value is negative infinity (-1.#INF), which evaluates as neither greater than, less than, nor equal to 0.
If the vehicle is not alive, it always returns Nothing.