playableUnits: Difference between revisions

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m (Switching to uniformed upper case for all *UAV* commands)
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|x1= <code>(example)</code>|= EXAMPLE1  
|x1= <code>{_x groupChat "I'm a playable unit.";} foreach playableUnits;</code>|= EXAMPLE1  


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Revision as of 16:12, 23 December 2014

Hover & click on the images for description

Description

Description:
Return a list of playable units (occupied by both AI or players) in a multiplayer game.
Groups:
Uncategorised

Syntax

Syntax:
playableUnits
Return Value:
Array

Examples

Example 1:
{_x groupChat "I'm a playable unit.";} foreach playableUnits;

Additional Information

See also:
allCuratorsallGroupsallDeadswitchableUnitsvehiclesallUnitsUAVallDeadMen

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on July 13, 2009 - 11:35
Killswitch
In single-player missions, this command will return an empty array.

Bottom Section

Posted on July 1, 2014 - 16:31 (UTC)
AgentRevolution
This command does not include dead players awaiting respawn.