getPosWorld: Difference between revisions
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Waffle SS. (talk | contribs) m (global args) |
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| arma 3 |= Game name | | arma 3 |= Game name | ||
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|arg= global|= Arguments in MP | |||
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Revision as of 23:19, 7 July 2015
Description
- Description:
- Returns PositionASL of the model centre [0,0,0] of an object, rather than transformed boundingCenter or LandContact vertices.
- Groups:
- Uncategorised
Syntax
- Syntax:
- getPosWorld object
- Parameters:
- object: Object;
- Return Value:
- Array - format PositionASL
Examples
- Example 1:
_obj setPosWorld getPosWorld _obj;
- Example 2:
ATLToASL (_groundObj modelToWorld [0,0,0]) isEqualTo getPosWorld _groundObj; //true
- Example 3:
- Wave height under a boat:
_h = ((boat modelToWorld [0,0,0]) vectorDiff getPosWorld boat) select 2;
Additional Information
- See also:
- setPosWorldpositiongetPosATLgetPosASLgetPosASLWvisiblePositionvisiblePositionASLgetMarkerPosmodelToWorld
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note