BIS fnc addRespawnInventory: Difference between revisions

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| [[BIS_fnc_removeRespawnInventory]], [[Arma 3 Respawn]] |= See also
| [[Arma 3 Respawn]], [[BIS_fnc_removeRespawnInventory]] |= See also


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Revision as of 10:01, 27 August 2016

Hover & click on the images for description

Description

Description:
Add a respawn inventory for respawn menu. Available loadouts are defined in CfgRespawnInventory in Description.ext.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[target, inventory] call BIS_fnc_addRespawnInventory;
Parameters:
target: Receiver of the respawn loadout
Namespace - use missionNamespace to add the loadout to everyone
Side
Group
Object
inventory: String - CfgRespawnInventory class
Return Value:
Array - format [target,id] (used in BIS_fnc_removeRespawnInventory)

Examples

Example 1:
[west, "WEST1"] call BIS_fnc_addRespawnInventory;
Example 2:
myRespawnInventory = [missionNamespace,"ATSniper"] call BIS_fnc_addRespawnInventory;

Additional Information

See also:
Arma 3 RespawnBIS_fnc_removeRespawnInventory

Notes

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Notes

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