BIS fnc replaceWithSimpleObject: Difference between revisions
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* All official assets have the adjustment data defined in config.<br><br> | * All official assets have the adjustment data defined in config.<br><br> | ||
{{note|Use with caution as this technique is not very clean - should not be used for many objects and | {{note|Use with caution as this technique is not very clean - should not be used for many objects and definitely not in MP games.}} | ||
|= Description | |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 18:13, 14 September 2016
Description
- Description:
- Replaces object with simple object. Object must not contain any crew and must be placed on ground.
Remarks:
- Useful if you do not have access to simple object adjustment data - e.g. in case of unsupported/discontinued asset.
- All official assets have the adjustment data defined in config.
- Useful if you do not have access to simple object adjustment data - e.g. in case of unsupported/discontinued asset.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [object] call BIS_fnc_replaceWithSimpleObject
- Parameters:
- Object: Object that will be replaced by simple object
- Return Value:
- Boolean - true if throwable
Examples
- Example 1:
[tank] call BIS_fnc_replaceWithSimpleObject;
Additional Information
- See also:
- createSimpleObjectBIS_fnc_adjustSimpleObjectBIS_fnc_createSimpleObjectBIS_fnc_simpleObjectData
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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