get3DENLinesVisible: Difference between revisions
Jump to navigation
Jump to search
m (1.56) |
m (format) |
||
Line 16: | Line 16: | ||
|= RETURNVALUE | |= RETURNVALUE | ||
|x1= <code>if (get3DENLinesVisible select 0) then {[[hint]] "Lines are visible in the map.";};</code>|= EXAMPLE1 | |x1= <code>[[if]] ([[get3DENLinesVisible]] [[select]] 0) [[then]] {[[hint]] "Lines are visible in the map.";};</code>|= EXAMPLE1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 14:37, 18 September 2016
Description
- Description:
- Get visibility state of Eden Editor lines.
- Groups:
- Uncategorised
Syntax
- Syntax:
- get3DENLinesVisible
- Return Value:
- Array in format [showMap, showScene]
Examples
- Example 1:
if (get3DENLinesVisible select 0) then {hint "Lines are visible in the map.";};
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes