BIS_fnc_turretConfig

From Bohemia Interactive Community
Revision as of 09:58, 18 January 2021 by Lou Montana (talk | contribs) (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Returns vehicle turret config for the turret given by the turret path. Using [-1] for turret path returns vehicle config.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[vehicle, turret] call BIS_fnc_turretConfig
Parameters:
vehicle: Object or String - actual vehicle or vehicle type
turret: Array - turret path
Return Value:
Config - turret config or configNull

Examples

Example 1:
getNumber (["B_APC_Wheeled_01_cannon_F", [0,0]] call BIS_fnc_turretConfig >> "hasGunner") > 0;
Example 2:
getNumber ([car1, [-1]] call BIS_fnc_turretConfig >> "hasDriver") > 0;

Additional Information

See also:
BIS_fnc_vehicleCrewTurretsBIS_fnc_allTurrets

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note