ArmASave

From Bohemia Interactive Community
Revision as of 18:54, 31 January 2021 by Lou Montana (talk | contribs) (Text replacement - " (={2,})([^ = ])(.*)([^ = ])(={2,}) * " to " $1 $2$3$4 $5 ")
Jump to navigation Jump to search

Template:unsupported-doc

Armed Assault save files are stored in the same format as binarized config files raP File Format - Elite, and can be viewed and unpacked with the same tools.

Classes

A save file may contain the following main classes:

Radio

Landscape

Map

FastVehicles

Animals

SlowVehicles

OutVehicles

SwitchableUnits

SensorList

Clock

GameState

Variables

A list of global variables
At the current time (1.08) ArmA will crash when restoring a saved game that has more than 240 entries in the variables list.

playerOn

cameraOn

RealPlayer

EastCenter

WestCenter

GuerilaCenter

CivilianCenter

VehiclesMap

Stats

Markers

VMs