BIS_fnc_bloodEffect
Jump to navigation
Jump to search
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Feedback
Syntax
- Syntax:
- Syntax needed
- Parameters:
- Number - Duration in (milli?)seconds in which effect should be visible.
- Return Value:
- Return value needed
Examples
- Example 1:
[10] call BIS_fnc_bloodEffect; // Adds the blood effect for 10 (milli)seconds.
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note