BIS_fnc_recompile

From Bohemia Interactive Community
Revision as of 20:25, 9 June 2021 by Lou Montana (talk | contribs) (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Diagnostic

Syntax

Syntax:
Syntax needed
Parameters:
mode (Optional, default 0):
  • String - name of the function to be recompiled
  • Number - can be:
    • 0 - Autodetect what compile type should be used
    • 1 - Forced recompile of all the things
    • 2 - Create only uiNamespace variables (used in UI)
    • 3 - Create missionNamespace variables and initialize mission
    • 4 - Create only missionNamespace variables
    • 5 - Recompile all functions, and initialize mission (used for editor preview with function recompile)
Return Value:
Return value needed

Examples

Example 1:
[] call BIS_fnc_recompile;
Example 2:
[3] call BIS_fnc_recompile;
Example 3:
["BIS_fnc_spawnVehicle"] call BIS_fnc_recompile;

Additional Information

See also:
compilecompileFinal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note