BIS_fnc_sceneSetObjects

From Bohemia Interactive Community
Revision as of 10:26, 10 June 2021 by Lou Montana (talk | contribs) (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Broken FunctionsScenes

Syntax

Syntax:
Syntax needed
Parameters:
centre: Object or String - object or marker name - NOT a Position
objectsArray: Array - See BIS_fnc_sceneGetObjects for format information
applyOffset: Boolean - true to apply height offset
stopped: Anything - if provided and if BIS_debugModules is defined, units will be stopped \
Return Value:
Boolean \

Examples

Example 1:
[player, _arrayOfObjects, false] call BIS_fnc_sceneSetObjects;

Additional Information

See also:
BIS_fnc_sceneGetObjectsBIS_fnc_objectsGrabberBIS_fnc_objectsMapper

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note