deleteMarkerLocal

From Bohemia Interactive Community
Revision as of 22:03, 19 June 2021 by Lou Montana (talk | contribs) (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Destroys the given marker.
Groups:
Markers

Syntax

Syntax:
deleteMarkerLocal markerName
Parameters:
markerName: String
Return Value:
Nothing

Examples

Example 1:
deleteMarkerLocal "Marker1"

Additional Information

See also:
createMarkerLocaldeleteMarker

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on 7 January, 2012
HomerJohnston
Unproven: I believe that if you use this command on a globally-created marker, and subsequently another machine executes a global command on the same marker (e.g. setMarkerPos), then the marker will be re-created on the machine it was previously deleted on. Can result in confusing marker behaviour.