reload

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Revision as of 20:13, 1 January 2022 by Killzone Kid (talk | contribs)
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Description

Description:
Reload all weapons.
Groups:
Weapons

Syntax

Syntax:
reload unitName
Parameters:
unitName: Object
Return Value:
Nothing

Alternative Syntax

Syntax:
unit reload [muzzle, magazine]
Parameters:
unit: Object - person
muzzle (Optional): String - muzzle name or "" for current muzzle. Default: currentMuzzle
magazine (Optional): String - magazine name or "" for given muzzle magazine. Default: given muzzle magazine. If given muzzle is currentMuzzle then currentMagazine
Return Value:
Boolean - true on success

Examples

Example 1:
if (needReload player == 1) then { reload player };

Additional Information

See also:
reloadEnabledneedReloadenableReloadsetWeaponReloadingTime

Notes

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