canStand
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Description
- Description:
- Returns if the given soldier is able to stand up. It only checks for the unit's legs and not its alive/dead status - it can return true for a dead unit.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- canStand unit
- Parameters:
- unit: Object
- Return Value:
- Boolean - true if the unit is human and is still able to stand up, false otherwise.
Examples
- Example 1:
- SQS:
? (not canStand player) : player groupChat "My legs! They hit my legs!"
- Example 2:
if (not canStand player) then { player groupChat "My legs! They hit my legs!"; };
Additional Information
Notes
-
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Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation