BIS_fnc_cinemaBorder

From Bohemia Interactive Community
Revision as of 15:41, 15 October 2022 by Honger (talk | contribs) ("[1, 2] call BIS_fnc_cinemaBorder;" will play sound so playing sound is true by default, also fixed brackets)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Creates cinematic borders. Player cannot move during cutscene.
Execution:
call
Groups:
GUI

Syntax

Syntax:
[mode, duration, sound, view] call BIS_fnc_cinemaBorder
Parameters:
mode: Number - Can be:
  • 0 - In
  • 1 - Out
duration: Number - (Optional, default 1.5) Duration in seconds
sound: Boolean - (Optional, default true) Play sound
view: Boolean - (Optional, default false) Lock 1st-person-view
Return Value:
Nothing

Examples

Example 1:
[1, 2, true, true ] call BIS_fnc_cinemaBorder;

Additional Information

See also:
disableUserInput userInputDisabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note