BIS_fnc_moduleLightning
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Description
Syntax
- Syntax:
- [target, nil, activate] call BIS_fnc_moduleLightning
- Parameters:
- target: Object - where the lightning bolt hits - will be deleted by the function!
- nil: Nothing - not used
- activate: Boolean - true to activate, false does nothing
- Return Value:
- Nothing
Examples
- Example 1:
- player addAction [ "Eat that!", { private _tempTarget = createSimpleObject ["Land_HelipadEmpty_F", getPosASL cursorTarget]; [_tempTarget, nil, true] spawn BIS_fnc_moduleLightning; cursorTarget setDamage 1; }, [], 1.5, true, true, "", "!isNull cursorTarget" ];
- Example 2:
Additional Information
- See also:
- Arma 3 Zeus
Notes
-
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