Scripting Topics – Category
Introduction
Scripting is a very important tool in creating good missions or addons. Scripts can be excuted from a trigger, or in the init field of a player or object, or even executed inside other scripts. A script is a simple text file, with an extension of .sqs.
An simple example of executing a script in the player init field would look something like this.
[this] exec "myscript.sqs"
A good place to start would be the Scripting Topics section, link can be found below.
As there is a very keen interest in the newly added Armed Assault scripting commands, the following list was created so that fans could easily find these new commands. See Armed Assault: New Scripting Commands List
Command Reference
The links below take you to the OFP Scripting Commands and related information.
Scripting Commands - Complete List of All Scripting Commands.
Scripting Commands for ArmA - Scripting Commands for Armed Assault.
Scripting Commands for OFP: Elite - Scripting Commands for OFP: Elite.
Scripting Commands for OFP Version 1.96 - Scripting Commands for OFP v1.46 to v1.96.
Scripting Commands OFP Version 1.46 - Scripting Commands for OFP v1.00 to v1.46.
Arrays | CfgVehicles | Types | Weapons | Scripting Topics | Common Scripting Errors
History
Original information came from the Operation Flashpoint Command Reference (COMREF), additional information such as examples and comments have been added to this Wiki version.
Subcategories
This category has the following 10 subcategories, out of 10 total.
A
- Actions (4 P)
- Arma Scripting Tutorials (17 P)
C
- Common Scripting Errors (9 P)
D
E
- Event Handlers (9 P)
- Example Code (6 P)
F
- Functions Library (3 P)
S
- Syntax (13 P)
Pages in category "Scripting Topics"
The following 24 pages are in this category, out of 24 total.