Exception handling
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In Armed Assault exception handling is an implemented system of special scripting commands (try, catch and throw), which allows your scripts to create and to react to exceptions.
Standard construction is:
try
{
// code block that can throw exception
if (_name == "") then
{
throw "no name";
}
else
{
titleText [format ["Good morning, Captain %1.", _name], "PLAIN DOWN"];
sleep 1;
titleText [_name, "PLAIN DOWN"];
};
}
catch
{
// code block that processes an exception
if (_exception == "no name") then
{
hint "Name was not entered";
titleText ["And the name isn't", "PLAIN DOWN"];
};
};