captiveNum

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Revision as of 22:34, 10 April 2010 by Master85 (talk | contribs) (MP effects)
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Description

Description:
Checks whether the unit is a captive. If the unit is a vehicle, its commander is checked instead. If a unit's captivity level was set as a Boolean, then the returned number is either 0 (for false) or 1 (for true).
Groups:
Uncategorised

Syntax

Syntax:
captiveNum unit
Parameters:
unit: Object
Return Value:
Number

Examples

Example 1:
_captivity = captiveNum _unit

Additional Information

See also:
captivesetCaptive

Notes

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Notes

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