loadMagazine

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Revision as of 13:17, 11 November 2011 by .kju (talk | contribs) (Added SEEALSO)
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Description

Description:
Initiates the loading action on given weapon of the turret. So the new magazine is not available instantly, yet according to the reloadTime. The turret has to be manned and the weapon selected.
Groups:
Uncategorised

Syntax

Syntax:
vehicle loadMagazine [turretPath, weaponName, magazineName]
Parameters:
vehicle: Object
turretPath: Array
weaponName: String
magazineName: String
Return Value:
Nothing

Examples

Example 1:
vehicle player loadMagazine [[0],"m256","20Rnd_120mmHE_M1A2"];

Additional Information

See also:
weaponStatesetWeaponStateSwitchWeaponweaponsmagazines

Notes

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Notes

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