setDammage

From Bohemia Interactive Community
Revision as of 19:57, 4 July 2006 by Planck (talk | contribs)
Jump to navigation Jump to search


object setDammage damage


Operand types:

object: Object

damage: Number

Type of returned value:

Nothing

Description:

Damage / repair object.

Damages or repairs the object.

Damage 0 means fully functional, damage 1 means completely destroyed / dead.

See also getDammage

Note: This function is identical to setDamage.
setDamage was introduced to fix a spelling error in this operator's name.
Note: Setting a unit's damage to a negative value will set their health to full, but impair their aim.


Example:

soldier1 setDammage 1