netId
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Description
- Description:
- Unique ID of object or group.
- Groups:
- Uncategorised
Syntax
Examples
Additional Information
- See also:
- objectFromNetId
Notes
-
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Notes
Bottom Section
- Posted on April 2, 2015 - 09:55 (UTC)
- Killzone Kid
-
netId in SP is "". Here is the function that will give you universal netId that works both in SP and MP
KK_fnc_netId = { if (isMultiplayer) exitWith {netId _this}; private "_netId"; _netId = _this getVariable "_netId"; if (isNil "_netId") then { KK_var_globID = (missionNamespace getVariable ["KK_var_globID", 0]) + 1; _netId = format ["0:%1", KK_var_globID]; _this setVariable ["_netId", _netId]; }; _netId }; //example _playerNetId = player call KK_fnc_netId;