Eden Editor: Actions

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Revision as of 11:46, 3 November 2015 by Str (talk | contribs)
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Actions are engine operations used by Menu Bar and are available for scripting.

Perform an action:

do3DENAction "actionName"

Get action state, can be 0 or 1. Available only for selected actions; when an action doesn't have any state, -1 is returned.

get3DENActionState "actionName"

List

Action Description State

AddUnitToSel

Add entity under cursor to selection, the same as when you press Ctrl + LMB on an entity

AddWaypoint

Add quick waypoint to currently selected entities / groups. The same as when you press Shift + RMB.

CenterCameraOnPlayer

Move camera to player's position.

ClearSelections

Cancel the current selection.

CopyUnit

Copy all selected entities. The same as when you press Ctrl + C.

CutUnit

Cut all selected entities. The same as when you press Ctrl + X.

DeleteUnits

Delete all selected entities. The same as when you press Delete key.

Exit3DEN

Exit the Eden Editor, with a prompt asking for confirmation being displayed first. The same as when you press Escape key.

ForceToFormation

Move all selected group members to their default formation positions.

LevelOutObjects

Orient all selected entities to sea normal.

LevelWithSurface

Orient all selected entities to terrain normal.

MissionExportMP

Export the scenario to multiplayer scenarios.

MissionExportSP

Export the scenario to scenario scenarios.

MissionLoad

Show "Open Scenario" window.

MissionNew

Show "New Scenario" window.

MissionPartIntro

Select Intro phase.

MissionPartMission

Select Scenario phase.

MissionPartOutroLoose

Select Outro - Lose phase.

MissionPartOutroWin

Select Outro - Win phase.

MissionPreview

Preview the scenario in singleplayer.

MissionPreviewBriefing

Preview the scenario in singleplayer with briefing.

MissionPreviewMP

Preview the scenario in multiplayer.

MissionSave

Save the scenario. If it hasn't been saved yet, open "Save Scenario" window.

MissionSaveAs

Open "Save Scenario" window.

MoveGridToggle

Toggle translation grid.

OpenAttributes

Open attributes of selected entities.

OptionsAudio

Open Audio Options window.

OptionsControls

Open Controls Options window.

OptionsGame

Open Game Options window.

OptionsVideo

Open Video Options window.

PasteUnit

Paste copied entities. The same as when you press Ctrl + V.

PasteUnitOrig

Paste copied entities on their original positions. The same as when you press Ctrl + Shift + V.

Redo

Redo the undone operation.

RotateGridToggle

Toggle rotation grid.

ScaleGridToggle

Toggle area scaling grid.

SearchCreate

Switch focus to asset browser search field.

SearchEdit

Switch focus to entity list search field.

SelectAllOnScreen

Select all entities currently visible on the screen.

SelectGroupMode

SelectMarkerMode

SelectModuleMode

SelectObjectMode

SelectSubmode1

SelectSubmode2

SelectSubmode3

SelectSubmode4

SelectSubmode5

SelectUnit

SelectWaypointMode

SurfaceSnapDisable

SurfaceSnapEnable

SurfaceSnapToggle

ToggleMap

ToggleMap

ToggleMapIDs

ToggleMapTextures

ToggleUnitSel

ToggleVision

Undo

VerticalASL

VerticalATL

VerticalToggle

WidgetCoord

WidgetDisable

WidgetNone

WidgetRotation

WidgetScale

WidgetSpaceLocal

WidgetSpaceWorld

WidgetToggle

WidgetTranslation