setFog
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Description
- Description:
- Changes the fog smoothly over the the given TransitionTime (in seconds). A time of zero means there will be an immediate change. A fog intensity of zero is minimum fog and a fog level of one is maximum fog.
NOTE: Since Arma 3 this command is MP synchronised, if executed on server, the changes will propagate globally. If executed on client effect is temporary as it will soon change to the server setting. - Multiplayer:
- Pre-Arma 3, each client and the server could have different fog values
- Groups:
- Uncategorised
Syntax
- Syntax:
- time setFog fog
- Parameters:
- time: Number - transition time to the new value
- fog: Number - new value in range 1...0
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- time setFog [fogValue, fogDecay, fogBase] (available since Arma 3 v0.50)
- Parameters:
- time: Number - transition time to the new value
- [fogValue, fogDecay, fogBase]: Array
- fogValue: Number - value for fog at base level. Range (0...1)
- fogDecay: Number - decay of fog density with altitude. Range (-1...1)
- fogBase: Number - base altitude of fog (in meters). Range (-5000...5000)
- Return Value:
- Nothing
Examples
- Example 1:
15 setFog 0.5;
- Example 2:
- Force no fog:
0 setFog 0; forceWeatherChange; 999999 setFog 0;
- Example 3:
0 setFog [1, 0.01, 0];
- Example 4:
- Mountain fog, starts from 70m ASL and thickens more the higher you climb:
0 setFog [1, -1, 70];
- Example 5:
- Valley fog, starts from 60m ASL and thickens more the lower you descend:
0 setFog [1, 1, 60];
- Example 6:
- Fooooog on the waaaater:
0 setFog [1, 1, 0];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Ceeeb
- Only one script command induced weather change (either setOvercast or setFog) can be happening at a time. Starting a new weather change will immediately halt the current weather change. SetRain changes are independent and can occur simultaneously to a weather change.
Bottom Section
- Posted on December 15, 2015 - 14:32 (UTC)
- Zapat
- setTimeMultiplier DOES affect transition time.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Command Group: Environment
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Arma 3: New Scripting Commands List