CfgMusic – Arma 3
Arma 3 Music, can be played with playMusic <classname>, for example:
playMusic "SkyNet";
Last updated: 1.97
No. | Title | Class Name | Duration |
---|---|---|---|
1 | This Is War | LeadTrack01_F | 162.8 |
2 | This Is War a | LeadTrack01a_F | 74.31 |
3 | This Is War b | LeadTrack01b_F | 66.92 |
4 | Main Menu | LeadTrack01c_F | 128.93 |
5 | Proteus | LeadTrack02_F | 94.14 |
6 | Combined Arms | LeadTrack03_F | 96.79 |
7 | Action Dark 2 | LeadTrack04_F | 150.65 |
8 | Action Dark | LeadTrack04a_F | 111.99 |
9 | Taking Kavala | LeadTrack05_F | 86.41 |
10 | Down at the Girina Bay | LeadTrack06_F | 60 |
11 | The East Wind - Alternative 1 | AmbientTrack01_F | 189.7 |
12 | The East Wind | AmbientTrack01a_F | 184.72 |
13 | The East Wind - Alternative 2 | AmbientTrack01b_F | 96.01 |
14 | Solar Power | AmbientTrack03_F | 113.48 |
15 | Night percussions | AmbientTrack04a_F | 190.51 |
16 | Night ambient | AmbientTrack04_F | 204.05 |
17 | Car and Heli | BackgroundTrack03_F | 110.77 |
18 | Underwater 2 | BackgroundTrack01_F | 97.67 |
19 | Underwater 1 | BackgroundTrack01a_F | 96 |
20 | On The Road | BackgroundTrack02_F | 88 |
21 | N/A | Track01_Proteus | 94.14 |
22 | N/A | Track02_SolarPower | 113.49 |
23 | N/A | Track03_OnTheRoad | 88 |
24 | N/A | Track04_Underwater1 | 96 |
25 | N/A | Track05_Underwater2 | 97.67 |
26 | N/A | Track06_CarnHeli | 110.77 |
27 | N/A | Track07_ActionDark | 112 |
28 | N/A | Track08_Night_ambient | 204.04 |
29 | N/A | Track09_Night_percussions | 190.5 |
30 | N/A | Track10_StageB_action | 96.8 |
31 | N/A | Track11_StageB_stealth | 184.72 |
32 | N/A | Track12_StageC_action | 86.41 |
33 | N/A | Track13_StageC_negative | 60 |
34 | N/A | Track14_MainMenu | 128.93 |
35 | N/A | Track15_MainTheme | 162.81 |
36 | Stage A: Lead Track 01 (Conquistador) | LeadTrack01_F_EPA | 96.04 |
37 | Stage A: Lead Track 02 (Aegis Blues) | LeadTrack02_F_EPA | 116.71 |
38 | Stage A: Lead Track 02 (Aegis Blues - Alternative 1) | LeadTrack02a_F_EPA | 53.39 |
39 | Stage A: Lead Track 02 (Aegis Blues - Alternative 2) | LeadTrack02b_F_EPA | 62.04 |
40 | Stage A: Lead Track 03 (Survive the Hard Part) | LeadTrack03_F_EPA | 137.94 |
41 | Stage A: Lead Track 03 (Survive the Hard Part - Alternative) | LeadTrack03a_F_EPA | 22.68 |
42 | Stage A: Event Track 01 (Fragmented) | EventTrack01_F_EPA | 28.54 |
43 | Stage A: Event Track 01 (Fragmented - Alternative) | EventTrack01a_F_EPA | 28.45 |
44 | Stage A: Event Track 02 (Horizon Scan) | EventTrack02_F_EPA | 36.46 |
45 | Stage A: Event Track 02 (Horizon Scan - Alternative) | EventTrack02a_F_EPA | 36.08 |
46 | Stage A: Event Track 03 (Chemistry of War) | EventTrack03_F_EPA | 35.91 |
47 | Stage A: Event Track 03 (Chemistry of War - Alternative) | EventTrack03a_F_EPA | 35.17 |
48 | Stage B: Lead Track 01 (Adapt) | LeadTrack01_F_EPB | 135.03 |
49 | Stage B: Lead Track 01 (Adapt - Alternative) | LeadTrack01a_F_EPB | 85.5 |
50 | Stage B: Lead Track 02 (Exit Strategy) | LeadTrack02_F_EPB | 179.11 |
51 | Stage B: Lead Track 02 (Exit Strategy - Alternative 1) | LeadTrack02a_F_EPB | 70.36 |
52 | Stage B: Lead Track 02 (Exit Strategy - Alternative 2) | LeadTrack02b_F_EPB | 117 |
53 | Stage B: Lead Track 03 (Beyond Recognition) | LeadTrack03_F_EPB | 123.2 |
54 | Stage B: Lead Track 03 (Beyond Recognition - Alternative 1) | LeadTrack03a_F_EPB | 60.66 |
55 | Stage B: Lead Track 04 (Canton Protocol) | LeadTrack04_F_EPB | 132.25 |
56 | Stage B: Event Track 01 (Resist) | EventTrack01_F_EPB | 36.11 |
57 | Stage B: Event Track 01 (Resist - Alternative) | EventTrack01a_F_EPB | 28.23 |
58 | Stage B: Event Track 02 (Ambush) | EventTrack02_F_EPB | 22.22 |
59 | Stage B: Event Track 02 (Ambush - Alternative) | EventTrack02a_F_EPB | 22.45 |
60 | Stage B: Event Track 03 (Recon) | EventTrack03_F_EPB | 29.68 |
61 | Stage B: Event Track 04 (Radio Silence) | EventTrack04_F_EPB | 44.58 |
62 | Stage B: Event Track 04 (Radio Silence - Alternative 1) | EventTrack04a_F_EPB | 40.52 |
63 | Stage B: Event Track 03 (Recon - Alternative) | EventTrack03a_F_EPB | 30.25 |
64 | Stage B: Ambient Track 01 (Signal Lost) | AmbientTrack01_F_EPB | 69.49 |
65 | Stage B: Background Track 01 (The Hunt) | BackgroundTrack01_F_EPB | 126.84 |
66 | Stage C: Lead Track 01 (Back on Stratis) | LeadTrack01_F_EPC | 93.86 |
67 | Stage C: Lead Track 02 (LZ hot) | LeadTrack02_F_EPC | 96.11 |
68 | Stage C: Lead Track 03 (The Trap) | LeadTrack03_F_EPC | 146.66 |
69 | Stage C: Lead Track 04 (In the Open) | LeadTrack04_F_EPC | 128.56 |
70 | Stage C: Lead Track 05 (Revenge) | LeadTrack05_F_EPC | 86.85 |
71 | Stage C: Lead Track 06 (Win) | LeadTrack06_F_EPC | 131.79 |
72 | Stage C: Lead Track 06 (Win - Alternative 1) | LeadTrack06b_F_EPC | 66.01 |
73 | Stage C: Event Track 01 (Farewell Altis) | EventTrack01_F_EPC | 38.77 |
74 | Stage C: Event Track 02 (Broken Barricade) | EventTrack02_F_EPC | 47.22 |
75 | Stage C: Event Track 02 (Broken Barricade - Alternative 1) | EventTrack02b_F_EPC | 29.54 |
76 | Stage C: Event Track 03 (Unforeseen Perdition) | EventTrack03_F_EPC | 87.66 |
77 | Stage C: Background Track 01 (Alone) | BackgroundTrack01_F_EPC | 96 |
78 | Stage C: Background Track 02 (Just Another Day) | BackgroundTrack02_F_EPC | 97.87 |
79 | Stage C: Background Track 03 (Altis Requiem) | BackgroundTrack03_F_EPC | 148.03 |
80 | Stage C: Background Track 04 (Assembly) | BackgroundTrack04_F_EPC | 79.65 |
81 | N/A | C_EA_RadioBroadcast1 | 41.73 |
82 | N/A | C_EA_RadioBroadcast2 | 37.7 |
83 | N/A | C_EA_RadioMusic1 | 52.22 |
84 | N/A | C_EA_RadioMusic2 | 72.01 |
85 | N/A | RadioAmbient1 | 17.4 |
86 | N/A | RadioAmbient2 | 9.77 |
87 | N/A | RadioAmbient3 | 11.08 |
88 | N/A | RadioAmbient4 | 6.83 |
89 | N/A | RadioAmbient5 | 9.06 |
90 | N/A | RadioAmbient6 | 6.56 |
91 | N/A | RadioAmbient7 | 5.41 |
92 | N/A | RadioAmbient8 | 11.64 |
93 | N/A | RadioAmbient9 | 7.73 |
94 | N/A | RadioAmbient10 | 10.73 |
95 | N/A | RadioAmbient11 | 5.57 |
96 | N/A | RadioAmbient12 | 18.47 |
97 | N/A | RadioAmbient13 | 6 |
98 | N/A | RadioAmbient14 | 7.21 |
99 | N/A | RadioAmbient15 | 7.84 |
100 | N/A | RadioAmbient16 | 11.42 |
101 | N/A | RadioAmbient17 | 6.24 |
102 | N/A | RadioAmbient18 | 9.68 |
103 | N/A | RadioAmbient19 | 10.42 |
104 | N/A | RadioAmbient20 | 6.05 |
105 | N/A | RadioAmbient21 | 3.59 |
106 | N/A | RadioAmbient22 | 4.67 |
107 | N/A | RadioAmbient23 | 8.27 |
108 | N/A | RadioAmbient24 | 8.23 |
109 | N/A | RadioAmbient25 | 9.92 |
110 | N/A | RadioAmbient26 | 7.97 |
111 | N/A | RadioAmbient27 | 15.25 |
112 | N/A | RadioAmbient28 | 12.63 |
113 | N/A | RadioAmbient29 | 19.18 |
114 | N/A | RadioAmbient30 | 8.86 |
115 | N/A | Fallout | 207.05 |
116 | N/A | Defcon | 193.23 |
117 | N/A | Wasteland | 194.88 |
118 | N/A | SkyNet | 233.64 |
119 | N/A | MAD | 198 |
120 | N/A | radio_music | 151.46 |
121 | Zeus Theme | LeadTrack01_F_Curator | 182.57 |
122 | Mission Accomplished | EventTrack01_F_Curator | 12.57 |
123 | Mission Failed | EventTrack02_F_Curator | 13.84 |
124 | Mission Accomplished (Zeus) | EventTrack03_F_Curator | 14.16 |
125 | This is War (VR Remix) | LeadTrack01_F_Bootcamp | 164.8 |
126 | This is War (VR Remix - loop) | LeadTrack01b_F_Bootcamp | 32.04 |
127 | Evolution | LeadTrack02_F_Bootcamp | 242.28 |
128 | Epic Split | LeadTrack03_F_Bootcamp | 61.28 |
129 | This is War (Heli Remix) | LeadTrack01_F_Heli | 164 |
130 | This is War (Marksmen Remix) | LeadTrack01_F_Mark | 158 |
131 | Marksmen DLC: Lead Track 02 (Into the Sun) | LeadTrack02_F_Mark | 171.54 |
132 | Marksmen DLC: Lead Track 03 (Marksmen) | LeadTrack03_F_Mark | 130.36 |
133 | This Is War (Apex Remix) | LeadTrack01_F_EXP | 176 |
134 | This Is War (Apex Remix) - Part 1 | LeadTrack01a_F_EXP | 50.86 |
135 | This Is War (Apex Remix) - Part 2 | LeadTrack01b_F_EXP | 71.83 |
136 | This Is War (Apex Remix) - Part 3 | LeadTrack01c_F_EXP | 78.41 |
137 | An Unknown Enemy | LeadTrack02_F_EXP | 155.96 |
138 | No Time For Questions | LeadTrack03_F_EXP | 188.58 |
139 | This Is War (Apex Remix - Alternative 1) | LeadTrack04_F_EXP | 123.54 |
140 | Through The Jungle | AmbientTrack01_F_EXP | 111.66 |
141 | Through The Jungle - Part 1 | AmbientTrack01a_F_EXP | 53.74 |
142 | Through The Jungle - Part 2 | AmbientTrack01b_F_EXP | 72.22 |
143 | Welcome To Tanoa | AmbientTrack02_F_EXP | 142.78 |
144 | Welcome To Tanoa - Part 1 | AmbientTrack02a_F_EXP | 32.54 |
145 | Welcome To Tanoa - Part 2 | AmbientTrack02b_F_EXP | 40.33 |
146 | Welcome To Tanoa - Part 3 | AmbientTrack02c_F_EXP | 42.7 |
147 | Welcome To Tanoa - Part 4 | AmbientTrack02d_F_EXP | 78.71 |
148 | Fighter Jets | LeadTrack01_F_Jets | 188 |
149 | Air Power | LeadTrack02_F_Jets | 130 |
150 | Carrier | EventTrack01_F_Jets | 55 |
151 | Flashpoint | LeadTrack01_F_Malden | 111 |
152 | Malden | LeadTrack02_F_Malden | 107 |
153 | This Is War (Laws of War Remix) | LeadTrack01_F_Orange | 117.17 |
154 | Laws of War DLC: Remnants of War | AmbientTrack02_F_Orange | 54.81 |
155 | Laws of War DLC: Escalation | EventTrack01_F_Orange | 59.1 |
156 | Laws of War DLC: Scenario Completed | EventTrack02_F_Orange | 17.48 |
157 | Laws of War DLC: Ambient | AmbientTrack01_F_Orange | 193.7 |
158 | Tac-Ops DLC: Opening 1 | LeadTrack01_F_Tacops | 96 |
159 | Tac-Ops DLC: Opening 2 | LeadTrack02_F_Tacops | 96 |
160 | Tac-Ops DLC: Opening 3 | LeadTrack03_F_Tacops | 96 |
161 | Tac-Ops DLC: Outro | LeadTrack04_F_Tacops | 96 |
162 | Tac-Ops DLC: Ambient 1a | AmbientTrack01a_F_Tacops | 111.66 |
163 | Tac-Ops DLC: Ambient 1b | AmbientTrack01b_F_Tacops | 111.66 |
164 | Tac-Ops DLC: Ambient 2a | AmbientTrack02a_F_Tacops | 111.66 |
165 | Tac-Ops DLC: Ambient 2b | AmbientTrack02b_F_Tacops | 111.66 |
166 | Tac-Ops DLC: Ambient 3a | AmbientTrack03a_F_Tacops | 119 |
167 | Tac-Ops DLC: Ambient 3b | AmbientTrack03b_F_Tacops | 119 |
168 | Tac-Ops DLC: Ambient 4a | AmbientTrack04a_F_Tacops | 119 |
169 | Tac-Ops DLC: Ambient 4b | AmbientTrack04b_F_Tacops | 119 |
170 | Tac-Ops DLC: Fight 1a | EventTrack01a_F_Tacops | 35.17 |
171 | Tac-Ops DLC: Fight 1b | EventTrack01b_F_Tacops | 35.17 |
172 | Tac-Ops DLC: Fight 2a | EventTrack02a_F_Tacops | 35.17 |
173 | Tac-Ops DLC: Fight 2b | EventTrack02b_F_Tacops | 35.17 |
174 | Tac-Ops DLC: Fight 3a | EventTrack03a_F_Tacops | 35.17 |
175 | Tac-Ops DLC: Fight 3b | EventTrack03b_F_Tacops | 35.17 |
176 | Tanks DLC: This is War (Tanks DLC version) | MainTheme_F_Tank | 220 |
177 | Tanks DLC: Fight for the City | LeadTrack01_F_Tank | 97 |
178 | Tanks DLC: Last Stand | LeadTrack02_F_Tank | 91 |
179 | Tanks DLC: Way Back | LeadTrack03_F_Tank | 108 |
180 | Tanks DLC: Good Neighbors | LeadTrack04_F_Tank | 32 |
181 | Tanks DLC: Wrath of the Giants | LeadTrack05_F_Tank | 121 |
182 | Tanks DLC: Iron Gods | LeadTrack06_F_Tank | 87 |
183 | Tanks DLC: Hidden Enemy | AmbientTrack01_F_Tank | 111.66 |
184 | Contact: Menu | Music_Menu_Contact | N/A |
185 | Contact: Transilience (Main Theme) | Music_Theme_Contact | N/A |
186 | Contact: Transilience (Credits) | Music_Credits_Contact | N/A |
187 | Contact: Acclivity Dawn | Music_Probe_Discovered | N/A |
188 | Contact: Wavering Base | Music_Arrival | N/A |
189 | Contact: Night Eyes Zero-One | Music_Roaming_Night | N/A |
190 | Contact: Night Eyes Zero-Two | Music_Roaming_Night_02 | N/A |
191 | Contact: Night Eyes (Cut 1) | Music_Roaming_Night_Fragment_01_20s | N/A |
192 | Contact: Night Eyes (Cut 2) | Music_Roaming_Night_Fragment_01_30s | N/A |
193 | Contact: Night Eyes (Cut 3) | Music_Roaming_Night_Fragment_01_60s | N/A |
194 | Contact: Night Eyes (Cut 4) | Music_Roaming_Night_Fragment_02_30s | N/A |
195 | Contact: Night Eyes (Cut 5) | Music_Roaming_Night_Fragment_02_60s | N/A |
196 | Contact: Night Eyes (Cut 6) | Music_Roaming_Night_Fragment_03_60s | N/A |
197 | Contact: Sunrise Zero-One | Music_Roaming_Day | N/A |
198 | Contact: Sunrise Zero-Two | Music_Roaming_Day_02 | N/A |
199 | Contact: This is War (Cut) | Music_Intro_ThisIsWarA | N/A |
200 | Contact: Intro 2 | Music_Intro_02_MissionStart | N/A |
201 | N/A | Music_Intro_03_MissionStart | N/A |
202 | N/A | Music_Intro_02_Emp_Tension_01 | N/A |
203 | Contact: Outro 2 | Music_Outro2_Ending | N/A |
204 | Contact: Hostile | Music_Hostile_Drone_Close_01 | N/A |
205 | Contact: Failed Contact | Music_Failed_Contact | N/A |
206 | N/A | Music_Failed_Contact_02 | N/A |
207 | Contact: Contact | Music_Battle_Alien | N/A |
208 | Contact: Infighting | Music_Battle_Human | N/A |
209 | Contact: Sharper Claws | Music_Russian_Theme | N/A |
210 | Contact: Contact (Edit 4) | Music_Battle_Human_Loop | N/A |
211 | Contact: Contact (Edit 1) | Music_Battle_Alien_Loop_01 | N/A |
212 | Contact: Contact (Edit 2) | Music_Battle_Alien_Loop_02 | N/A |
213 | Contact: Contact (Edit 3) | Music_Battle_Alien_Loop_03 | N/A |
214 | Contact: Suspense | Music_Suspended_Loop_01 | N/A |
215 | Contact: Tension | Music_Tension_Loop_01 | N/A |
216 | Contact: Free-Roam 1 | Music_Freeroam_01_MissionStart | N/A |
217 | N/A | Music_Freeroam_02_MissionStart | N/A |
218 | N/A | Music_Freeroam_RootExtract | N/A |
219 | Contact: Contact (Free-Roam Edit 1) | Music_FreeRoam_Battle_Alien_Loop_01 | N/A |
220 | Contact: Contact (Free-Roam Edit 2) | Music_FreeRoam_Battle_Alien_Loop_02 | N/A |
221 | Contact: Contact (Free-Roam Edit 3) | Music_FreeRoam_Battle_Alien_Loop_03 | N/A |
222 | Contact: Suspense (Free-Roam Edit) | Music_FreeRoam_Suspended_Loop_01 | N/A |
223 | Contact: Tension (Free-Roam) | Music_FreeRoam_Tension_Loop_01 | N/A |
224 | Contact: Sharper Claws (Free-Roam Edit 1) | Music_FreeRoam_Russian_Theme_Loop | N/A |
225 | Contact: Sharper Claws (Free-Roam) | Music_FreeRoam_Russian_Theme | N/A |
226 | Contact: Contact (Free-Roam) | Music_FreeRoam_Battle_Alien | N/A |
227 | Contact: Infighting (Free-Roam) | Music_FreeRoam_Battle_Human | N/A |
228 | N/A | Music_FreeRoam_Battle_Human_Loop | N/A |
229 | Contact: Contact (Free-Roam End) | Music_Freeroam_End | N/A |
Creator DLC Music
Global Mobilization - Cold War Germany
No. | Title | Class Name | Duration |
---|---|---|---|
1 | GM: Preparations | gm_preprations | 83 |
2 | GM: Medley | gm_medley | 257 |
3 | GM: Limits | gm_limits | 119 |
4 | GM: Note | gm_note | 18 |
5 | GM: Intermezzo | gm_intermezzo | 62 |
6 | GM: 1983 | gm_1983 | 193 |
7 | GM: Longplay | gm_longplay | 517 |
8 | GM: Warmup | gm_warmup | 30 |
9 | GM: Uncertain | gm_uncertain | 112 |
10 | GM: Panzerkraft | gm_panzerkraft | 233 |
11 | GM: Leopards | gm_leopards | 270 |
12 | GM: Remaining | gm_remaining | 254 |
13 | GM: Long Strides | gm_longstrides | 128 |
14 | GM: Response | gm_response | 87 |
15 | GM: Scatter | gm_scatter | 208 |
16 | GM: Death | gm_death | 47 |
17 | GM: Motschuetzen | gm_motschuetzen | 180 |
Code used to convert music config to wiki format:
_cfgMusic = [];
_cfgMusic pushBack format ["Last updated: {{GVI|arma3|%1}}", productVersion # 2 / 100];
_cfgMusic pushBack format ["{| class=""wikitable sortable"" width=""100%1""", "%"];
_cfgMusic pushBack format ["! width=""5%1"" |No.", "%"];
_cfgMusic pushBack format ["! width=""45%1"" |Title", "%"];
_cfgMusic pushBack format ["! width=""40%1"" |Class Name", "%"];
_cfgMusic pushBack format ["! width=""10%1"" |Duration", "%"];
_cfgMusic pushBack "";
_cfg = configFile >> "CfgMusic";
_n = 0;
for "_i" from 0 to count _cfg - 1 do {
_class = _cfg select _i;
if (isClass _class) then {
_n = _n + 1;
_cfgMusic pushBack "|-";
_cfgMusic pushBack format ["| %1", _n];
private _name = getText (_class >> "name");
_cfgMusic pushBack format ["| %1", if (_name == "") then {"N/A"} else {_name}];
_cfgMusic pushBack format ["| %1", configName _class];
private _duration = getNumber (_class >> "duration");
_cfgMusic pushBack format ["| %1", if (_duration == 0) then {"N/A"} else {_duration}];
_cfgMusic pushBack "";
};
};
_cfgMusic pushBack "|}";
copyToClipboard (_cfgMusic joinString toString[10]);