BIS_fnc_vectorFromXToY

From Bohemia Interactive Community
Revision as of 09:59, 18 January 2021 by Lou Montana (talk | contribs) (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
[vector1, vector2] call BIS_fnc_vectorFromXToY
Execution:
call
Groups:
Vectors

Syntax

Syntax:
Array
Parameters:
vector1: Array
vector2: Array
Return Value:
velocity, setVelocity, vectorAdd

Examples

Example 1:
_resultVector = [getPosASL vehicle player, getPosASL airTarget] call BIS_fnc_vectorFromXToY;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note