BIS_fnc_selectRespawnTemplate
Jump to navigation
Jump to search
Description
- Description:
- Select respawn template from CfgRespawnTemplates and execute its script / function. Internal use.
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- [mode, arguments] call BIS_fnc_selectRespawnTemplate
- Parameters:
- mode: String - case-sensitive, can be one of:
- "playerKilledScript"
- "playerRespawnScript"
- "playerRespawnSeagullScript"
- "playerResurrectScript"
- "playerRespawnOtherUnitScript"
- "initRespawn"
- "initRespawnStart"
- "initRespawnEnd"
- arguments: Array
- Return Value:
- Array of Script handles
Examples
- Example 1:
["playerKilledScript", []] call BIS_fnc_selectRespawnTemplate;
Additional Information
- See also:
- Description.ext - respawn
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note