ArmASave

From Bohemia Interactive Community
Revision as of 23:57, 25 June 2007 by Kronzky (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Template:unsupported-doc

Introduction

Armed Assault save files are stored in the same format as binarized config files [1], and can be viewed and unpacked with the same tools.

Classes

A save file may contain the following main classes:

Radio

Landscape

Map

FastVehicles

Animals

SlowVehicles

OutVehicles

SwitchableUnits

SensorList

Clock

GameState

Variables

A list of global variables
At the current time (1.08) ArmA will crash if upon restoring a saved game that has more than 240 entries in the variables list.

playerOn

cameraOn

RealPlayer

EastCenter

WestCenter

GuerilaCenter

CivilianCenter

VehiclesMap

Stats

Markers

VMs