primaryWeapon

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Revision as of 13:05, 1 December 2008 by Ceeeb (talk | contribs) (MP - can be used on global/remote units)
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Description

Description:
Returns name of unit's primary weapon (empty string if none).
Groups:
Uncategorised

Syntax

Syntax:
String = primaryWeapon Unit
Parameters:
Unit: Object
Return Value:
String

Examples

Example 1:
_pWeap = primaryWeapon player

Additional Information

See also:
secondaryWeaponweapons

Notes

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Notes

Posted on August 4, 2006 - 10:57
hardrock
Notes from before the conversion: primaryWeapon tells you what weapon the unit has irrespective of the status of the weapon. For example a unit that has an M16 on his back will still report an M16 as its primary weapon. There is no command that will enable you to directly detect the active weapon.

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