addRating
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Description
- Description:
- Add a number to the rating of a unit - negative values can be used to reduce the rating.
This command is usually used to reward for completed mission objectives. The rating is given at the end of the mission and is automatically adjusted when killing enemies or friendlies.
When the rating gets below -2000, the unit's side switches to "ENEMY" (sideEnemy) and the unit is attacked by everyone.(see Rating Values) - Groups:
- Uncategorised
Syntax
Examples
Additional Information
Notes
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Notes
Bottom Section
- Posted on November 16, 2014 - 19:11 (UTC)
- Benargee
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Since there is no setRating command, it's expected behaviour can scripted as such:
_setRating = 100000;//value rating is to be set to. _getRating = rating _unit; _addVal = _setRating - _getRating; _unit addRating _addVal;
Using this example, no matter what the units rating was before, it will always set its rating to 100000.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Mission Information
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters