BIS_fnc_taskCreate
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Description
- Description:
- Create a task.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [owner, nameOrParent, details, destination, state, priority, showNotification, type, shared] call BIS_fnc_taskCreate
- Parameters:
- owner: Boolean, Object, Group, Side or Array - Task owner(s)
- nameOrParent: String or Array - Task name or array in the format [task name, parent task name]
- details: Array or String - Task description in the format ["description", "title", "marker"] or CfgTaskDescriptions classname as string
- destination: Object, Array or String (default: objNull) - Task destination (object, position or marker)
- state: Boolean, Number or String - Task state (or true to set as current)
- priority: Number - Task priority (when automatically selecting a new current task, higher priority is selected first)
- showNotification: Boolean (default: true) - Show notification
- type: String - Task type as defined in the CfgTaskTypes
- shared: Boolean (default: false) - Should the task being shared, if set to true, the assigned players are being counted
- Return Value:
- Boolean
Examples
- Example 1:
[civilian,["task1"],["Do this and you get a cookie","Earn Cookie","cookiemarker"],[0,0,0],1,2,true] call BIS_fnc_taskCreate
- Example 2:
[west,["task2"],["Good luck finding this cookie","Find Cookie","cookiemarker2"],objNull,1,3,true] call BIS_fnc_taskCreate //Task without a map location
Additional Information
Notes
-
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