underwater

From Bohemia Interactive Community
Revision as of 23:37, 1 September 2019 by Lou Montana (talk | contribs) (Text replacement - "|= Comments" to "|Comments=")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Returns whether the object is fully underwater

This command works well with Arma 3 mini-submarines, which was the primary design goal most likely
Groups:
Uncategorised

Syntax

Syntax:
underwater object
Parameters:
object: Object - mini-submarine
Return Value:
Boolean - true if submerged

Examples

Example 1:
_isUnderwater = underwater vehicle player;
Example 2:
_isUnderwater = eyePos player select 2 < 0;

Additional Information

See also:
isTouchingGroundisAbleToBreathe

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on February 2, 2017 - 18:08 (UTC)
Killzone Kid
This command is quite buggy with objects other than mini-subs. Code in Example 2 is a good alternative.